Skip to content

Revised Basic Introduction

Video tutorials, example projects

Revised Basic Introduction

Postby WickedVixen » 29 Mar 2013, 20:06

I wanted to do something for the Antares Universe community and decided an upgrade to the Basic Introduction PDF would be worth it.

Here it is. Check the Downloads!

Just wanted to let you know that I can also do pixel art, graphics and textures, and fonts. Minimal fees and licenses for non-commercial and commercial projects. Please let me know, via private message (PM), about whatever you may need.

(I have two examples of my fonts in the PDF. I have hundreds more and can do customs, too!)
Antares Universe - Basic Introduction.pdf
(657.97 KiB) Downloaded 430 times
Posts: 3
Joined: 29 Mar 2013, 07:33

Re: Revised Basic Introduction

Postby bigSky » 01 Apr 2013, 23:16

At the end of the tutorial document, you say:

"Earlier, we created a cube with an empty node on it. Now let’s make the cube rotate when the mouse cursor is over it. Using the tools described above, try re-creating the graph below using Logic Blocks and connections. Press play in Unity and your cube should spin whenever you bring the mouse over it."

The image that follows shows a graph that will not do that - which could potentially be very frustrating for first time users. I guess you just didn't link the right image of a working cube rotating graph on mouse over.

But a nice gesture to the community, thanks.
Last edited by bigSky on 05 Apr 2013, 13:04, edited 1 time in total.
Posts: 126
Joined: 05 May 2011, 22:57

Re: Revised Basic Introduction

Postby Neodrop » 05 Apr 2013, 00:44

yes, the last image is wrong in this tutorial as I see.
User avatar
Posts: 1068
Joined: 15 Jan 2011, 13:18

Re: Revised Basic Introduction

Postby ClubMyClub » 07 Sep 2015, 18:52

The same interested me!
Posts: 18
Joined: 07 Sep 2015, 18:46

Return to Tutorials

Who is online

Registered users: Google [Bot], Yandex [Bot]