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Mini Map Sucking CPU power

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Mini Map Sucking CPU power

Postby ren072 » 22 Jun 2012, 19:29

Hi,
As soon as I open the Mini Map, my Intel I7 CPU gets working at 30%, even if I don't do anything.
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Re: Mini Map Sucking CPU power

Postby Neodrop » 24 Jun 2012, 11:25

Did you mean, you open it in browser or where?
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Re: Mini Map Sucking CPU power

Postby ren072 » 25 Jun 2012, 07:57

In the Universe editor, when I press the Map button.
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Posts: 154
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Re: Mini Map Sucking CPU power

Postby ren072 » 23 Sep 2013, 08:14

Any news on this?
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Posts: 154
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Location: Belgium

Re: Mini Map Sucking CPU power

Postby Neodrop » 23 Sep 2013, 16:52

I can't reproduce it, because have no any overloads at my comp. May be somebody can comfirm it ?
At least at this moment, I never heard about this problem.
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Re: Mini Map Sucking CPU power

Postby ren072 » 15 May 2014, 06:43

I'm still experiencing this issue, even if I have a more powerful computer (Intel I7 with Geforce 740M).
Unity and Universe are running = 0% CPU
Clipboard 1.png

Minimap open with a small graph = 3% CPU
Clipboard 2.png

Minimap open with a large graph = 27% CPU
Clipboard 3.png
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Posts: 154
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