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CloneByVertex - my first SceneView addon

A easy way to create any your editor plugins

CloneByVertex - my first SceneView addon

Postby Fis » 20 Jan 2012, 10:24

This addon creates object array based on the vertex coordinates of another object . Look at the image to see what I mean:
CloneByVertex_eng.jpg

Some limitations:
- it can clone only prefabs
- the destination object has to have only one smoothing group, otherwise there will be more then one clone in one point. Don't know how to solve this atm.
- it's only possible to drug and drop the object into the slots.
If you have any ideas how to solve these limitations you are welcome.
Attachments
CloneByVertex.unitypackage
(20.76 KiB) Downloaded 183 times
Fis
 
Posts: 5
Joined: 19 Jan 2012, 20:56

Re: CloneByVertex - my first SceneView addon

Postby Fis » 20 Jan 2012, 11:59

Small fix
Attachments
CloneByVertex.unitypackage
(17.81 KiB) Downloaded 185 times
Fis
 
Posts: 5
Joined: 19 Jan 2012, 20:56


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