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BOX2D

Propose a useful feature - and there's a good chance it'll be implemeted in the next release!

BOX2D

Postby Dairladada » 31 Mar 2011, 15:36

Box2D is a fantastic 2D physics package used in many popular iPhone games. Would be great to have a Universe version of it!
http://sites.google.com/site/physics2d/
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Re: BOX2D

Postby Neodrop » 31 Mar 2011, 18:45

May be. Just what we need for this work is a free time.
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Re: BOX2D

Postby pax » 26 Apr 2011, 10:00

http://sites.google.com/site/physics2d/ - I wrote a little integration of this engine in Unity, we will soon publish it as open source and add LB's to integrate with Universe. But this is not Box2d.
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Re: BOX2D

Postby WickedVixen » 01 Apr 2013, 05:57

Thanks Pax. I was hoping someone would have added this in. I was wondering if there's an easy way to make a bunch of 2D 'sprites' with text on them and shoot them like in Asteroids...
Like a quick demo or something, really simple. How about a short tutorial for it?
I'd work through it and see what I could come up with on it. It would be wonderful.

Thanks again.
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